Stronghold: Warlords isn’t just about RTS combat, it’s about managing a feudal castle

Stronghold: Warlords isn’t just about RTS combat, it’s about managing a feudal castle

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The Stronghold collection has all the time been about two issues: Constructing huge, impenetrable castles, and fielding armies to knock down your enemies' castles. In a brand new video, Firefly Worlds demonstrates the enhancements its making to the fort simulation aspect of Stronghold: Warlords, which strikes the motion to medieval Asia. Firefly Worlds has reimplemented the 'worry issue' system followers might keep in mind from the original Stronghold. Fairly merely, this can be a illustration of your management type. Remind your peasants that you simply're prepared to do nasty issues to them in the event that they get lippy, they usually'll be extra productive - though your demoralised troopers will not be as efficient in battle for those who push issues too far. Conversely, you'll be able to encourage loyalty and love out of your topics by giving them tea homes and opera theatres - however you will see your productiveness slip as peasants want recreation to working the fields. Stronghold: Warlords can also be introducing a brand new mechanic referred to as 'Spirit.' Constructing temples round your property boosts your reputation, and can stay in impact when luxurious assets aren't ample.

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