Borderlands three launched immediately, however it’s sadly run into teething hassle with Microsoft’s newest API, DX12. The videogame revealed by 2K was “constructed for the bottom up” for AMD graphics playing cards, nevertheless, it now appears that a few of the options proprietary to purple group tech are caught behind a damaged DX12 implementation. Help for Microsoft’s DX12 API is at present nonetheless in beta with Borderlands three, which suggests there’s doubtless a repair incoming quickly. We’ve reached out to AMD for any information on an replace or repair, however finally it is going to be right down to Gearbox Software program to ship one. It’s additionally value noting this problem isn’t localised to AMD playing cards alone. In our testing Nvidia’s lineup additionally appears to wrestle to load into the primary menu with DX12 enabled. We observed the difficulty with DX12 throughout our testing at this time, nevertheless, it appears like stories throughout the online are additionally showing confirming the API could also be damaged or inflicting elongated load occasions. Whether or not or not this impacts all gamers we don't but know, nevertheless, we're but to discover a working mixture of elements ourselves.