Balancing Guild Wars 2 difficulty is tough when top players do “ten times” more damage

Balancing Guild Wars 2 difficulty is tough when top players do “ten times” more damage

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Guild Wars 2 is about to delve into a brand new period with the launch of the Icebrood Saga - a brand new season of Dwelling World updates the promise of larger, “expansion-tier” options. As with all new replace, the builders should cater to each the informal gamers who're there for the story, and the high-end gamers who need massive challenges - and that hole is greater than you may assume. “We usually attempt to make the story content material be approachable to the typical participant, as a result of that’s why individuals are right here and what they’re enjoying,” recreation director Mike Zadorojny tells us in response to complaints that Season 4 was too straightforward. “Shifting ahead, we’re making an attempt to provide gamers who're on the lookout for significant problem a option to have that with the Icebrood Saga.” However that’s simpler stated than accomplished. “The problem is that the talent disparity between common gamers and hardcore gamers is excessive. We’re speaking about ten occasions injury output. You'll be able to’t essentially put a DPS examine that the typical participant goes to have the ability to overcome with out making the struggle totally trivialized for the hardcore. However we have now some tips up our sleeve that we’re going to be making an attempt.”

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